Contract Game Designer
@ Exploding KittensContract Game Designer
This job is still taking applications, but it's been up a while.
About the job
A company focused on creating innovative party games. This role involves game design, pitching, research, and collaboration, emphasizing fun, marketability, and industry trends to develop engaging mass market party games.
Requirements
- 3+ years of tabletop game design
- Knowledge of successful party games
- Understanding of game design principles
- Experience writing game rules
- Basic graphic design understanding
Qualifications
- Passion for mass market games
- Strong communication skills
- Collaborative mindset
- Ability to handle multiple projects
- Experience with game development
Full job description
This is a contract position for the role of Game Designer, anticipated to run for approximately three months with the possibility of extension based on business needs. The Game Designer plays a key role in the game and product development process from start to finish. In this role you'll be responsible for pitching original concepts, developing pitches from team members and external inventors, and researching ongoing industry trends.
The ideal candidate will have a deep love for mass market party games, both as a designer and a player. We want team members with strong perspectives, collaborative mindsets, and clear communication skills. You'll be expected to support multiple projects simultaneously, with opportunities to learn from experienced designers and support up-and-coming talent.
If you're someone who thinks about games constantly (in a good way), obsesses over what makes people laugh, connect, and come back for more, and loves turning great ideas into unforgettable experiences, you'll fit right in.
WHAT YOU'LL DO
Design and develop several projects, responding to feedback from key stakeholders to craft gameplay that is fun, marketable, and innovative
Pitch original game ideas, researching and developing concepts on your own and with other designers
Provide feedback for and develop pitches from external inventors
Facilitate or participate in in-person and remote playtesting sessions
Write instructions & "How to Play" video scripts with accessibility and clarity in mind
Partner with internal stakeholders to support development/publication, collaborating cross-functionally with Creative Operations, Production & Sourcing
WHAT WE NEED
3+ years of tabletop game design/development experience
A love for, and strong knowledge of, successful mass market retail party games
An understanding of fundamental game design principles and player motivations
Experience writing and editing game rules and "how to play" video scripts
A basic understanding of graphic design, UX principles, and tools including Adobe Illustrator, InDesign, and Photoshop
A basic understanding of organization/presentation tools, including Google Docs, Sheets, and Slides
- Based in Los Angeles, CA, with the ability to work a hybrid schedule in our office Tuesday through Thursday
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